Thursday, February 5, 2015
Opinions Can Be Wrong Plays! Apotheon: Part 1
Labels:
apotheon,
greek mythology,
plays,
swords
Saturday, January 31, 2015
"Foxcatcher"
One of the things about "based upon a true story" narratives with which I always struggle is the extent to which the text accurately reflects the events upon which it is based. At the same time, of course, it behooves one on occasion to practically forget the origin of such a text and simply treat it in isolation. That being said, the cursory research I've done suggests that 'Foxcatcher', a film in the public eye at the moment, has a variable relationship to reality: fairly close in the broad strokes, divergent in the details. It's just something to bear in mind. In any event the film's basically a tale of an Olympic gold medallist wrestler being taken under the wing of an eccentric billionaire, with a rather sinister twist resulting in a right proper bollocking of the American Dream and all that guff.
At first I thought this was in some way or another a "sport film," but it isn't really. It's not so much about wrestling, Olympic or otherwise, as it is about alienation, possessiveness and power. Mark Schultz is a gold medallist recruited to lead a wrestling team in the late Eighties by John du Pont, one of that peculiar breed of American quasi-aristocrats who lives on a huge estate in the middle of the Pennsylvanian countryside. Despite the enormous opportunity that du Pont's wealth brings to Schultz, it's fairly obvious that the entire scenario is a contrived effort on du Pont's part to inject some kind of meaning into his life, believing that wrestling success will bring glory to himself and somehow be a part of the revitalisation of the American nation and subconsciously, perhaps, cure his obvious loneliness and the meaninglessness of his life. All of this ambition is undercut by the sparse, tense screenplay, and heavy use of silence, as characters unable or uninterested in expressing themselves talk at each other with little communication or understanding.
The other effective contrast in the film is in the relative family situation of these two characters: Mark lives in the largely self-imposed shadow of his older brother Dave, equally successful in sport but also with a clearly more fulfilling personal life, career prospects and a more amiable nature. Du Pont has a far more strained relationship with his mother, who is interested in the traditionally aristocratic pursuit of horse rearing and disdains her son's goals, but has also clearly raised him in an incredibly isolated world. Mark and du Pont both have absent parent figures, but the point is clearly made that Dave has overcome this situation, while neither Mark or du Pont have. Mark is a far more sympathetic character than du Pont, struggling while mired in an unhealthy culture of success at all costs and emotional repression. Du Pont, by contrast, comes from a far more privileged position than Mark, but spends his wealth in the pursuit of unearned personal glory. We see his only wrestling competitor seemingly paid off for throwing a match, and late in the film after making a deal with Wrestling USA he produces, in probably one of the film's more outwardly absurd moments, a hyperbolic and self-indulgent documentary praising his role as nominal "coach" of the wrestling team, despite his incompetence and lack of real involvement beyond as a source of money and connections.
The outcome of this is to argue, in my view, a depiction of the United States and the "American dream" as bound up with violence, decadence and delusions of grandeur. The first two acts of the film at least are set in the late Eighties, and one cannot avoid noticing, for example, the inanely grinning face of Ronald Reagan's portrait in the school at which Mark speaks at the beginning, or the single reference du Pont makes in his first meeting with Mark to the Soviet Union. The emotionally unhealthy nature of the two main characters, their occasional codependence and their instability all symbolise an argument that "winning" the Cold War proved virtually nothing about America. Similarly, du Pont's love of firearms and working military hardware, as well as the fortune the family made through manufacturing gunpowder, are suggestive of how compromised this kind of success is, depending as it does upon destruction and deadly conflict - we are informed of how vital the family's industry was to the Union in the Civil War. Du Pont's own absurd self-perception as "America's Golden Eagle" argues that the Dream endears itself largely to those incapable of finding satisfaction elsewhere in life. It is the American Dream as a desperate pursuit of glory, regardless of true merit, built on money made through blood and hoarded in the very kinds of palaces of which the United States was supposedly meant to be a rejection. It's a not that it's a Dream without family or friendship or love, but rather a substitute for these things sought by people who have never been introduced to the satisfactions of life which can't be bought.
"Foxcatcher" is a bleak film and this is reflected in its contemplative pace, limited dialogue and small cast of characters. Mark Ruffalo seems to be in his element as the affable and thus inevitably doomed Dave, Channing Tatum subverts the meathead roles in which he's typecast as the brooding Mark and while Steve Carrell doesn't in my opinion seem actually too far removed from his usual roles as du Pont, simply substituting humour for being unsettlingly caught up in his own world, the character is in my opinion successful because it's so difficult to tell what's going on in his head: whether he's an eccentric but harmless sponsor, or a completely deluded psychotic with no self-awareness and a completely skewed system of values. We of course find out in the end (hint: it's the latter) but the fact that the film withholds and teases this information for so long rather substantially contributes to its emphasis of the seemingly benign but in fact incredibly problematic nature it perceives at the heart of the American Dream.
Labels:
American Dream,
Channing Tatum,
du Pont,
Foxcatcher,
review,
Steve Carrell,
wrestling
Thursday, January 29, 2015
The Red Eye and the White Hand: Antagonist Characterisation in Tolkien
Introduction
I haven't written an article about Tolkien in a good long while. If you're still expecting reviews of the most recent (as of writing) three episodes of New Who, or of the third Hobbit film, I'm afraid you're going to have to wait a bit longer. In the case of New Who, I simply couldn't be bothered re-watching three mediocre, forgettable episodes at present. In the case of The Hobbit, I need to do the pictures and a bit more writing about the changes from the source material, and those are other things I couldn't currently be bothered doing either. So let's instead talk about The Lord of the Rings (the book, of course).
This isn't a topic I consider particularly academic, or else I'd probably try to save my ideas for a publication of some kind, but here's a thought which has recently occurred to me: that the characterisation of the main antagonist in The Lord of the Rings is kind of sketchy. We can't say the same about Saruman, of course. We hear plenty about who he used to be, what he's become, and why, but not so for Sauron. I feel like when we read The Lord of the Rings, we're left wondering what Sauron's "deal" is. Why does he, apparently, want to "beat down all resistance, break the last defences, and cover all the lands in a second darkness"? (LR 50) Just because he's evil? It's not a question to which The Lord of the Rings really offers an answer. Now I don't want any book enthusiasts here to think I'm dissing The Lord of the Rings. I'm not. It's one of my favourite books. But at the same time I don't think it's unfair to say that Tolkien didn't always find it necessary to give extensive characterisation to every fictional person in his narrative. At the same time, I think The Lord of the Rings is not always given its full due when considering the matter of characterisation: I think Frodo, Sam, Merry and Pippin are all fairly roundly characterised and undergo significant development and change over the course of the story. Even secondary protagonists like Aragorn go through a fair amount of change, as well as characters who only appear in a few chapters, like Denethor. My point is, there's more characterisation to go around in The Lord of the Rings than we might think, but I don't feel like Sauron gets allocated very much of it.
Sauron
What are we told in The Lord of the Rings about Sauron? There is of course a great deal to know about him, but most of it is to be found elsewhere. I particularly recommend the short essay 'Notes on motives in the Silmarillion' published in Morgoth's Ring for a number of extremely interesting insights about Sauron's character. The main argument is that Sauron desired order above all things, that he turned to the service of Melkor/Morgoth believing that Morgoth's power would bring about a swift and efficient order, but in doing so quickly came to be beguiled instead by the authority and license for cruelty which being Morgoth's first lieutenant permitted. After Morgoth's fall he repented, but being too proud to submit to the Valar instead decided to try to bring order to Middle-earth on his own. He was still sufficiently corrupt, however, that this desire swiftly gave way to mere tyranny and a lust for power, initially for the better implementation of his plans and desires, but ultimately for its own sake as he became more mired in evil. This brings about, more or less, Sauron as he exists in The Lord of the Rings and its backstory.
Obviously one of the most important aspects of Sauron as he occurs in The Lord of the Rings is that he is mysterious: he never appears directly in any scene of the text, and none of the main characters ever meet him, although Pippin briefly speaks to him through the palantír of Orthanc. This of course has led to the misconception, one I still see people holding, that Sauron is literally disembodied and only exists as some kind of intangible spirit. Of course we know from the Letters that he did eventually reform a body in the Third Age. In The Lord of the Rings itself we are at least informed that he has a hand. This is revealed in the recollection of Gollum, who was tortured by Sauron seemingly in person in an effort to discern the location of the Ring: "'He has only four on the Black Hand, but they are enough,' said Gollum shuddering." My response to those who argue that Gollum is being metaphorical is that the "shuddering" implies that Gollum is recalling something he saw. It's also notable that in The Lord of the Rings the reader is never even actually told what manner of being Sauron is. While the Valar are referred to extremely tangentially in the book, the term "Maiar," which came to describe Sauron's type of being, was not yet in use by Tolkien at this point. I believe that early students of the history of Middle-earth, operating purely on the information in The Lord of the Rings, usually came up with two conclusions as to Sauron's identity: that he was either a very powerful Elf, or a fairly weak Vala. Obviously the second suggestion is closer to the mark, but it's interesting nonetheless. I suppose given that he is referred to at points as the 'Necromancer' suggests that he's a magician or sorcerer of some kind, and therefore of the same manner of being as Gandalf and Saruman, not that that would have really shed any further light on the issue.
But Sauron's identity and body are not really the issue here. The question remains as to what we know about Sauron as a person according to the text of The Lord of the Rings. We know that he is "the Dark Lord," (LR 50) whatever that means, and that he desires strength to achieve the aforementioned policy of covering the lands in darkness. We also discover that "hobbits as miserable slaves would please him [...] There is such a thing as malice and revenge." (LR 48) So we know he's dark, malicious and vengeful. We also discover that he "ensnared" the Elven-smiths of Eregion through their "eagerness for knowledge" (LR 236) before betraying them and forging the One Ring. So we also discover that he's knowledgeable but also manipulative and treacherous. It's worth noting that the history of his involvement with the Elves is provided extremely succinctly in part of the already very long 'The Council of Elrond' chapter, which touches upon a lot of material properly detailed in the Appendices to The Lord of the Rings as well as even touching upon the fall of Morgoth, which is detailed more fully in The Silmarillion. It's actually surprising, if you look into it, how much you can learn about the plot of The Silmarillion by assembling bits of throwaway dialogue and historical dressing scattered throughout The Lord of the Rings.
The portrait we are shown of Sauron's character is obviously a completely negative one. We also learn his main motive: "the only measure he knows is desire, desire for power; and so he judges all hearts." (LR 262) Thus we also learn that he's power-hungry and cynical, believing everyone to be as ambitious as himself. This, I would argue, fairly well concludes the depiction of Sauron in The Lord of the Rings: a warmongering tyrant whose main personality traits are mendacity, ambition, ruthlessness, cruelty, hatred and wrath. We also get hints that he has a tendency towards brooding in a way that affects the weather (LR 595) and an unmistakeable arrogance suggested by Denethor: "he will not come save only to triumph over me when all is won." (LR 800) There is, however, one significant caveat to all this provided by Elrond: "nothing is evil in the beginning. Even Sauron was not so." (LR 261)
We have hints to the effect that Sauron has been mired in evil for a very long time, with reference to "the Great Enemy, of whom Sauron of Mordor was but a servant." (LR 189) That is, of course, to say, Morgoth, dating back to "when the world was young." So we know that Sauron is so steeped in evil that he in fact came to succeed an earlier and more formidable evil power. If Sauron was not evil in the beginning, however, what lured him to the service of that Great Enemy and corrupted him? We know now of course, but in The Lord of the Rings it's completely obscure. One of the reasons I would argue that Sauron might come across as an arbitrary villain is that we don't know why he's doing what he's doing, why he's obsessed with power, why he wants to be tyrant over all of Middle-earth. So how can we figure it out without turning to The Silmarillion or any other text? Enter the White Wizard.
Saruman
When we first learn about Saruman it's a bit of a surprise to learn that there are other wizards, beyond the mention of Radagast in The Hobbit. I think Frodo says what is on every reader's mind at that point: "Who is he? [...] I have never heard of him before." (47) We are informed straight away, however, that Saruman is not exactly a pleasant character even before we know what has become of him: "His knowledge is deep but his pride has grown with it, and he takes ill any meddling." (47) In Saruman's case we learn his motivations very distinctly: "The time of the Elves is over, but our time is at hand: the world of Men, which We must rule. But we must have power, power to order all things as we will, for that good which only the Wise can see." (252) So Saruman wants power supposedly for the sake of order, and ordering to a benevolent purpose, albeit one which may not seem obvious. He further proposes that they ally with Sauron in an effort not, as in the films, out of subservience, but rather in a belief that he may be manipulated: "there will be rich reward for those that aided it. As the Power grows, its proved friends will also grow; and the Wise, such as you and I, may with patience come at last to direct its courses, to control it." (253) His intentions are strictly consequentialist, arguing that the ends justify the means: "We can bide our time, we can keep our thoughts in our hearts, deploring maybe evils done by the way, but approving the high and ultimate purpose: Knowledge, Rule, Order." (253) His true plan, of course, is in fact to take the One Ring for his own and in fact replace Sauron: "If we could command that, then the Power would pass to us." (253)
So we see here why Saruman becomes a tyrant: out of a desire for order, and ultimately a belief that he will bring about "that good which only the Wise can see." He thinks that tyrannical power and force are what is necessary to create a better world, and an ordered world. Thus he too becomes obsessed with his own plans and, with his war on Rohan, clearly forgets much of the reason he began in the first place. It's basically all part of this argument Tolkien makes about the corruptive nature of power, particularly externalised power, and of possessiveness. What does this have particularly to do, however, with Sauron? How does one, more explained character, Saruman, reveal the characterisation of another, Sauron?
The answer is seen in the way Saruman's own ambitions are characterised. That is to say, Saruman is presented as an imitator of Sauron. When the company travels to Isengard after the Battle of the Hornburg and gaze upon the Wizard's Vale, the narrator makes the following remark: "Saruman had slowly shaped it to his shifting purposes, and made it better, as he thought, being deceived - for all those arts and subtle devices, for which he forsook his former wisdom, and which fondly he imagined were his own, came but from Mordor; so that what he made was naught, only a little copy, a child's model or a slave's flattery, of [...] Barad-dûr, the Dark Tower, which suffered no rival, and laughed at flattery." (542) When they meet Saruman, Théoden tells him: "You hold out your hand to me, and I perceive only a finger of the claw of Mordor." (566) Saruman is a facsimile for Sauron, an imitation of him.
In this way, I would argue, we do not require an explicit characterisation of Sauron, which would probably have not been something the protagonists could conceivably have revealed anyway. We can't expect that even Elrond or Gandalf or Galadriel particularly know when or how Sauron became evil because it happened so long ago: as a Wizard, Gandalf has hazy memories of the ancient past, and Sauron fell to evil in Almaren before Elrond or even Galadriel were born, and we know Sauron must have left Valinor before the coming of the Elves to Aman because the Valar were looking for him when they attacked Angband during the Battle of the Powers (although they could not find him). (The Silmarillion 51) It would be implausible if the characters did know that much of Sauron's personal history. What the reader sees, however, is the corruption of Saruman, and they are told that Saruman is essentially an inferior copy of Sauron. Thus we can deduce, as is borne out in the other material written by Tolkien, that Sauron too desired order and good (which he did) and turned to power and tyranny in order to achieve it (which he did) such that eventually all the tyranny and power-lust became an end in itself, just as Saruman did after him. As such, it's not explicitly necessary to turn to additional material in order to discover Sauron's motives.
Thus, perhaps, in a tangential way, we actually do receive a characterisation for Sauron in The Lord of the Rings: just one that may not be terribly clear at first glance. I'm not going to use this idea as an attempt to propose that this is some kind of master-stroke on Tolkien's part. It may not have been intentional, and it may not be especially important to understanding The Lord of the Rings. That being said, I think it's worth bearing in mind that Tolkien was not as incapable of writing deep and complex characters as is sometimes argued, and it is hardly the case that his characters are symbols or ideas rather than people. I would argue that even without much evidence for his motives above a level of subtext, we do still get a fairly clear portrait of the kind of person Sauron is - not a very nice one. In the same way more generally we shouldn't write off characters in romances, rather than novels, as necessarily two-dimensional and lacking in depth. It may simply involve drawing connections and considering the possibility that the ideas that romance characters represent may speak to who they are as well as what they mean.
Source
J.R.R. Tolkien. The Lord of the Rings. London. Harper Collins, 1997.
------------------ The Silmarillion. London. Harper Collins, 1999.
Source
J.R.R. Tolkien. The Lord of the Rings. London. Harper Collins, 1997.
------------------ The Silmarillion. London. Harper Collins, 1999.
Tuesday, January 27, 2015
"Dark Water"
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| After the next round of budget cuts, post-its will replace episodes. |
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| Auditioning for one of the water tomb bodies. |
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| "I do not choose now to do what I came to do." |
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| That's right, it stinks. |
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| "Why don't they fall off the ceiling?" |
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| No skeletons in his water closet. |
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| Says it all. |
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| "Can I have something to eat?" |
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| "Simm? Bit rich for our blood now." |
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| "But I thought all Time Lords were now to be Seventies fan club members!" |
Why I Can't Get Behind Video Game Controversies
Video games, right? Sometimes their "culture" has "issues." I guess every medium goes through a phase - sort of like music did when rock 'n' roll started or literature did in the rise of the "populist" novel. I can't help but feel like these things are big issues for people living very different lives to my own. I can't really get behind most of these issues because I struggle to see why they're issues at all. Let's have a look.
1. The Unfortunate Practical Consequences of Video Game Reviews are Not the Fault of Reviews or Reviewers
Apparently some video game developers or publishers, basically the bosses, see scores on Metacritic and such and go "Eight out of ten? Better fire that whole team then." And that sucks. But it's not the fault of the review. Beyond the fact that I think in the present day games rise and fall based on hype and marketing rather than reviews, the fact of the matter is that that situation is the fault of the skewed priorities of businesses and the nature of neoliberal economics. It doesn't matter why a game got slagged off - maybe it was accused of being buggy, maybe it was accused of being sexist, whatever - if people lose their jobs, it's not the review or reviewer's fault. Imagine if Stephen Moffat was surfing the web and saw my review of Robot of Sherwood where I basically said it wasn't very good and thought "Well that's going to devalue the Doctor Who brand, better fire Mark Gatiss then." I feel as if I probably wouldn't be to blame.
2. Criticism, no matter how polemic, is not an Attack, and even if it is, it Doesn't Matter
Let's just say for example that an item of criticism argues that certain recurring elements in video games normalise and desensitise people to violence. I'm dancing around the issue here by going for violence, but I think that's for the best. Let's say an article or what have you says that all these pugnacious male protagonists in video games normalise male violence. Does that mean that the author is saying you, if you are a male person, are violent, predisposed to violence or becoming accepting of violence? No, it's just trying to say that it might be a trend in society. Let's say a critic comes out and says violent video games with male protagonists represent the fact that all men are naturally violent. So what, again? People make stupid generalisations all the time - I'm constantly impressed by the relentless quantity of them that I read in the comments sections of articles I irresistibly view through the trending section of Facebook to remind myself that much of the human race is pointlessly horrible and wilfully ignorant. Even the most vituperative critic doesn't know you personally. Until such time as that kind of criticism causes you to be ostracised by your friends, family, colleagues and so forth or gets you locked up - which is to say when hell freezes over - it doesn't matter.
3. Critics can't force anything to happen and aren't trying to anyway
Like I said, criticism is just criticism: just words, intended to persuade, perhaps, but not authoritative. I've seen it argued, bizarrely, that critical theory is a force of "social engineering." It's not. Empiricism can be - hopefully for the better, but that rather depends on the ideology behind it. In any event it's not forcing games to be made a certain way, or for people to behave a certain way, it's just commentary. Even people being lambasted on social media doesn't equate to censorship, and it works both ways too.
4. Video games being 'entertainment' doesn't mean anything
Entertainment means different things to different people. Video games aren't obliged to be "just entertaining", whatever that means, certainly not according to a narrow "just having fun" definition of entertainment. They can be as moralising or meaningful or philosophical or intellectual as they want. Even games as products, which is in fact most of them, are going to provide for a consumer base that they think will turn the most profit. If a for-profit video game (again, most of them) "panders" to a particular political agenda, for example, it's only because they think it will make them more money, not because they're trying to shape society. Even if they are, you don't have to listen. I think a big part of this has to do with an anti-intellectual streak in certain parts of society who think that because they don't understand or aren't interested in discourse (or take it too personally, see above) then it shouldn't exist. Why not?
5. Living in a smug echo chamber doesn't achieve anything
Even the most moderate people involved in these kinds of controversies seem to ultimately still think that they're pretty much completely right about everything and that their equivalent "opponents" are poor deluded fools. Generally they (the other moderates I mean) are just ordinary people hoping for the best. Obviously the rest are just a bunch of ideologues whose entire identity is bound up in their views and trolls stirring the pot but that's simply the way it is. Obviously bullies, harassers and so forth need to be dealt with, but the people spouting crap constantly are just getting worked up into a fuss over nothing, like I do about New Who.
6. "Gamers" and "game culture" are not homogeneous
I've read a tonne of stupid definitions of what constitutes a "gamer" in my time. I don't like the term "gamer" because I don't like labels. Labels mean applying someone else's definition to yourself, which in my opinion is a wilful reduction of your own agency (usually to achieve a sense of belonging). No one person or group of people can speak for "gamers," "game culture" or "gaming" as a hobby. That's just another kind of conformity. Then again, conformity has infected all permutations of "geek culture" for a long time - it's a form of tribalism which serves the interests of big corporations that make films, video games, merchandise and so on.
I've seen it argued that the problem with the generalisations from the other "side" is that no one is there to positively represent "gamers as a whole." Sorry, but there is no "gamers as a whole." If you feel the need to identify as a "gamer" that's your business, but "gamers" are not "a whole" except by stupid definitions like "well, people who just play casual games on mobile aren't..." and all that other pointless tribalistic crap. Why do you feel the need to fit into a group so badly?
I've seen it argued that the problem with the generalisations from the other "side" is that no one is there to positively represent "gamers as a whole." Sorry, but there is no "gamers as a whole." If you feel the need to identify as a "gamer" that's your business, but "gamers" are not "a whole" except by stupid definitions like "well, people who just play casual games on mobile aren't..." and all that other pointless tribalistic crap. Why do you feel the need to fit into a group so badly?
Ultimately I will admit that I don't support the "video game controversy" for a few reasons:
1. I don't object whatsoever if there is "progressive" or what-have-you stuff in games or game reviews because it interests me, and also because honestly I think most of it is justified - that doesn't make me some kind of pro-totalitarian "cultural Marxist" trying to turn the world into one big Political Correctness State. Well, maybe some people would argue that it does, but whatev. Even if I was, it isn't a crime. I know some of the controversy people are actually "progressive" themselves. I don't really get what their issue is exactly, but at least see Point 4 below and Point 1 above. Furthermore, if you value "free speech" (whatever that means) you have to accept that it includes the freedom to criticise free speech (although I don't think these commentators are actually denying free speech, mostly just encouraging people not to be dicks).
2. I don't take it personally when people make generalisations about my sex/gender or ethnicity (because I realise they represent a generality and not specifics - in case you're wondering, they're the "privileged" ones)
3. While I enjoy entertaining gameplay, I also enjoy it when any and all of my entertainment interrogates sociopolitical issues because they interest me
4. I think the rampant cronyism between Triple-A publishers and major review sites like IGN is a far bigger problem than reviewers and indie developers having close ties or any consequent cronyism that may or may not be going on in that sector. Hell, I gave Depression Quest a positive review and I certainly don't know anyone involved in making it, I found it when trawling Steam Greenlight. Don't know what that makes me.
5. Too much of the taking-issue-side seems to involve "being a dick because I'm insecure and therefore angry" to an equal if not greater extent than justifiable complaints
6. I think both "sides" think the extremists on either "side" represent the "whole" (although I still think one "side" is more justified than the other, who mostly even in the most moderate cases just seem upset that their favourite game didn't get a good enough number out of 10 on one website or another - pro tip: most games, especially Triple A games, are shit)
6. I think both "sides" think the extremists on either "side" represent the "whole" (although I still think one "side" is more justified than the other, who mostly even in the most moderate cases just seem upset that their favourite game didn't get a good enough number out of 10 on one website or another - pro tip: most games, especially Triple A games, are shit)
7. I kind of think the whole thing shifts the blame away from neoliberal economics, which is the Blofeld-like spider at the heart of most of Western popular culture's problems, deploying useful idiots to distract from itself. I think the biggest problem with The Video Game Controversy is that its aims would notionally allow the Triple A industry to keep peddling glossy but empty corporate slop - the idea that people actually want slop, or at least defend slop because they're intimidated by the idea of more than slop, bothers me a bit. You're free to enjoy or even want slop, but don't pretend that there's anything noble about it.
Maybe this all seems like I'm namby-pambying around the issue but I can't help but think that a bit of namby-pambying wouldn't go astray. In any event it's just the opinion of this humble commentator. I'm not fond of conformity, even the kind that claims to be opposed to another (alleged) source of conformity, and I find people getting worked up into a frenzy about these kind of issues fairly exasperating. I know each "side" can accuse the other "side" of doing the same things it's done (although the idea that either "side" is a homogeneous entity seems fairly inaccurate) but ultimately I find it all to be largely ideological rather than rational and based on a lot of insecurity and other petty things. I think ultimately, the main points are these: criticism is not a personal attack (even if it seems like it is), the fault is not with reviewers (all criticism has its place, even the kind that basically just says "this is shit") and, most importantly of all, I now can feel secure that I posted something in January after delaying my Hobbit 3 and Doctor Who reviews.
Labels:
calm down,
controversy,
criticism,
discrimination,
entertainment,
exploitation,
geeks,
insecurity,
profit,
video games
Sunday, December 7, 2014
Why You Shouldn't Be Excited About the Casting of Doctor Strange
Casting announcements are the new trailers. I stated in my Avengers 2 article that really the trailer is the product to sell the film, but I think we've moved onto a deeper level of abstraction now where all people need is the whiff of an actor in order to be whipped into a frenzy. The most recent instance of that as of my writing this is the announcement that the ubiquitous Benedict Cumberbatch is going to be playing the character of Doctor Stephen Strange in 2016's film of that name as part of the obnoxiously-titled "Phase Three" of the "Marvel Cinematic Universe." Now one wouldn't want to predict a superhero film crash and end up looking a fool like one of those people who thought that there'd never be a market for television or that the world was going to end because the Mayans ran out of space on their calendar, but I'm dubious about the notion that we're to expect ten films in this period, involving less well known characters like these. So why do you need to calm down about Cumberbatch?
1. You Probably Don't Know Who Doctor Strange Is
I mean, I don't. He's a wizard in Marvel comics. I've read a couple of Doctor Doom-related comics with him in, and a couple of old issues of Fantastic Four, but that's about it. He wears a funny cape. I don't know anything substantial about him. Do you? If you do, fair play to you, especially if you're a big Doctor Strange fan. It's probably cool to see a favourite character getting big screen recognition - although admittedly, if you're a big fan you really shouldn't need the character to get lots of mainstream public exposure because you should be content in your own enjoyment. Every conversation you ever have about the character after 2016 is going to be coloured by the film in any event.
On the other hand, if you know jack shit about Doctor Strange, it's probably not particularly necessary for you to be excited; curious, maybe, but not excited. Just because it's a superhero doesn't mean you need to start jumping up and down in your chair and tagging all your friends, who will inevitably have seen the news as well, in comments on Facebook posts about it. How would you know if you're going to like the concept, that the casting will suit the role, or indeed that the film will be any good at all? People are always saying "start with a positive outlook." Screw that. Start with a neutral outlook. Assuming something will be good is as bad as assuming it'll be bad.
2. Marvel Films Suck Now
I know, I know, the internet party line these days is that Captain America: The Winter Soldier was the dog's bollocks. But it wasn't. It was shite. It was repetitive and unfocused and its political commentary was pathetically superficial. Iron Man 3 was bland and Thor: The Dark World was mediocre. Admittedly I haven't seen Guardians of the Galaxy, but that's largely because I couldn't be arsed, and when everyone started going on about how it was one of the best films they'd ever seen, I was even more dubious. Let's face it, my tastes aren't particularly orthodox by the public standard, so I figure people like stuff for different reasons to me, and therefore that the stuff they like a lot is probably full of things I hate. That being said, the rot set in with Avengers, which is also a bland and badly-paced film where Iron Man and Captain America spend about ten hours sitting around frowning at each other in a flying conference room and then they have a giant Transformers battle at the end which is resolved in the same manner as the invasion of Naboo in Star Wars Episode I.
My point is, Iron Man, Thor and Captain America: The First Avenger were all decent superhero flicks. Iron Man 2 was balls, but it doesn't count. Everything afterwards has just been going through the motions as Marvel print money by drumming up hype and cranking out pieces of filler that people go to see for cross-references to other characters or teases about other Marvel elements about which they can pretend to have knowledge. With all this mediocrity in mind, there's no reason to expect anything good or bad about Doctor Strange.
3. It isn't coming out for two years
As of my writing this, "Doctor Strange" is just under two years away. What's there to get excited about? You won't be seeing it anytime soon. Calm down and stop embarrassing yourself.
4. It's just Cumberbatch
4. It's just Cumberbatch
Look, I don't want to rag on Cumberbatch. I think he's a decent enough actor, but he's always in such crap, like the majority of Sherlock and Star Trek Into Darkness. I know he's been in other films I haven't seen that aren't just trashy pieces of pop nonsense but I still can't shake this feeling that one day a bunch of people decided that he was the best thing ever and somehow that spread and then everyone who previously had no particular opinion on the subject suddenly thought he was the best thing ever too. I mean, where does it come from? When was it decided that he was such a big deal?
The thing is, Cumberbatch is a boring, safe casting choice on the part of Disney/Marvel because of this inexplicable "geek" cachet he has, despite his only real connection to "pop culture" being a single Reboot Star Trek film and a crime TV series that is written by two of the writers of New Who - note that Sherlock itself isn't actually a sci-fi/fantasy/horror/whatever show. It's a crime show with heavy-handed drama elements. I get that crime has always attracted its own fair share of Anoraks, but definitely in a somewhat different cultural space to those other things. So where's the connection? Somehow it exists, and Marvel knows it all too well.
I know I've been ragging on about this a lot lately, but once again: Marvel didn't cast Mr Cumberbatch because they care about all you Mr Cumberbatch fans. They did it because they want your money. And I hear you ask, "Hey Opinions Can Be Wrong, what's your beef with people making money? Are you some kind of communist or something?" Obviously not; without a market economy, how would I feed my own despicable consumerist hobby of collecting toy soldiers? But these businesses don't want you to make an informed, sensible choice, they want you to make an ideological choice and limit your capacity for independent decision making. Of course at the same time, it's also partially consumers' faults for being wilfully exploited and manipulated. You can at least recognise how calculated these kinds of moves are, however, and consider your own dignity and self-respect. They're just superhero films and actors in a profit-machine. Excitement is giving these things far more credit than they deserve.
Friday, November 28, 2014
Why You Shouldn't Be Excited About Star Wars Episode VII
I'll be the first to admit that I'm not a huge Star Wars fan. Don't get me wrong, I've seen all six films multiple times, albeit not in a few years. That being said, I don't care about it a great deal. I think Return of the Jedi is the best one, whatever that means, purely for the scenes between Luke and Darth Vader. I respect the 'Original Trilogy.' Technically, they're very impressive in terms of effects, they're well-designed, Darth Vader is a well-realised character and the twist at the end of The Empire Strikes Back is a classic film moment. I don't hate the Prequels. I was a little kid in 1999 when The Phantom Menace came out so I still have some affection for it. I thought Darth Maul was cool and never found Jar Jar sufficiently annoying to be worth worrying about. That being said, I do think the Prequels are nothing more than mediocre action films. I definitely don't like Revenge of the Sith, which I found narratively disappointing. The only decent bit is when Yoda fights the Emperor. [Update: What was I thinking when I wrote that? Yoda vs the Emperor is one of the stupidest bits in Episode III] Grievous was stupid. Anyway, my point is I'm neither here nor there when it comes to Star Wars. I get that people like them but at the same time I think they're limited.
Now that Disney owns Lucasfilm and has J.J. Abrams making a new Star Wars film a lot of people have been, I think, optimistic, because they're bringing back the original cast and because Abrams' Star Trek films show that he has a greater aptitude for space-opera action than he does for insightful sci-fi. But now the teaser is out and everyone's carrying on like it's the Second Coming. Beyond the fact that all we saw was some desert, some stormtroopers, some X-Wings and a new silly lightsaber design, all fairly calculated signifiers of what "Star Wars" is in the popular unconscious, it's ridiculous the amount of anticipation this has generated. I wish to interrogate this in the style of a hypothetical conversation with someone who is getting really hyped about this project.
Now that Disney owns Lucasfilm and has J.J. Abrams making a new Star Wars film a lot of people have been, I think, optimistic, because they're bringing back the original cast and because Abrams' Star Trek films show that he has a greater aptitude for space-opera action than he does for insightful sci-fi. But now the teaser is out and everyone's carrying on like it's the Second Coming. Beyond the fact that all we saw was some desert, some stormtroopers, some X-Wings and a new silly lightsaber design, all fairly calculated signifiers of what "Star Wars" is in the popular unconscious, it's ridiculous the amount of anticipation this has generated. I wish to interrogate this in the style of a hypothetical conversation with someone who is getting really hyped about this project.
WOW OMG STAR WARS THE FORCE AWAKENS LIGHTSABER HNNNGH
Frankly, I thought it just looked like a collection of random postmodern signifiers of what people think Star Wars is: a silly hovering vehicle, the desert, a funny droid, stormtroopers, X-Wings and the Millennium Falcon. All that tells me is that the people making this are trying to cash in on people's nostalgia and expectations rather than trying to make a good film.
BUT MILLENNIUM FALCON ORIGINAL TRILOGY
So because you see a bunch of digital recreations of stuff from thirty years ago, that makes you excited? Why?
YOU'RE JUST A HATER YOU WANT JAR JAR TO BE THE LAST THING EVER
True, I'm no great Star Wars fan. But I'd be curious to know how big a Star Wars fan you are as well. And if you are such a big fan, why do you care about new films made by someone else? Sure, some of the actors are the same, and George Lucas had a little involvement, but do you get this excited about fan fiction? These are sequels, they're not the same thing. They could be crap for all you know - unless of course you convince yourself that they're not crap before you even see it, which is no different to, say, writing it off as garbage before you even see it (as I'm doing). The original films were successful for their engagement with theory (especially Campbell's Monomyth) and their technical achievements. By the Prequels, that wasn't possible anymore. Bringing back Hamill, Ford and Fisher isn't going to change that.
IT'LL BE ENTERTAINING YOU HATE ENTERTAINMENT HIPSTER
As I've discussed elsewhere surely 'entertainment' means different things to different people. Besides, as I said in my article on the Avengers 2 teaser, there's nothing noble or admirable about wanting 'just entertainment,' about not wanting to think. These corporations want you to not think so that you'll give them more money. Hollywood is about profit, and profit is about the bottom line: what's the least we can do to make the most? And if that means tricking people into seeing a 'continuation of the beloved original films' by using a bunch of meaningless signifiers (like the original cast) then that's what they'll do. You're not a hero for wanting to shut off your brain. That's a fatuous declaration that you want greedy businesses, who, and I must emphasise this, do not know or care about you at all, to manipulate you, exploit you and treat you with utter contempt in return for a few charlatan tricks to make you think you're consuming something you aren't.
Hollywood is the McDonald's of culture. Sure, the film might be good. I doubt it very, very much, but it might be. But as I said with Avengers, these films are pieces of product, and they don't deserve your enthusiasm. Or maybe I'm just a curmudgeon with a chip on his shoulder. But I still think you ought to calm down, show a little self-respect and not give these people exactly what they want.
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